Java3D Gurus,

I have a challenging (as I see it) multitexturing problem at hand.
Please, let me know how if it can be solved with current JAVA3D API

Here is the problem. I have a Geometry object (in fact it is TriangularArray). I want 
to place one texture at one part of it and another texture at the other. Also, I would 
like to keep texture highlighting as well.

Is it possible to do?

Boris

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