Hello, Just a small thing I came across. I thought it might be useful to get it out there. I am setting the transparency attribute of an object to 0.6 and behind this object is a wall with a texture on it (therefore, I should see the textured wall through the object). However, I had to do the following to get it to work: 1) Instantiating a new TransparencyAttribute and then setting its transparency didn't work. That is:
TransparencyAttribute transatt = new TransparencyAttribute(); transatt.setTransparency(0.6); objectappearance.setTransparencyAttribute(transatt); I guess the transparency mode is NONE by default right? because it works if I set it to anything but NONE. That is: TransparencyAttribute transatt = new TransparencyAttribute( TransparencyAttribute.NICEST,0.6); objectappearance.setTransparencyAttribute(transatt); This WORKS, but the object disappears when the textured wall is behind it (the texture gets rendered over the object). 2) I could only see the object (and through it the wall) if the transparency mode was set to SCREEN_DOOR. Why is that? Thanks! Mojtaba =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".