Hi guys. I realise this isn't really a java3D question, but a lot of you guys are using your java3D to develop games, so I wanted to run this by you ...
I have a game that I'd like to send out to a few pepes to play-test with me. I can see one of these geeks that I'll send it to decompiling the code and changing a few classes to cheat :) Relying on obfuscation is just not giving due credit to the patience of a game hacker :) How do you chaps protect your code against against being decompiled ? Is there a method you use to compile the whole thing into an .exe ? Do you compile resources in too ? Cheers Toby =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
