Hi

> Can someone tell me what Volume Rendering does?
Volume rendering does render a volume instead of a surface. Popular
methods are raycasting, image-based-stuff like shear-warp. Or using
2D/3D texture slices.

>If I have an array of bufferedImage objects, I can form a Texture3D
>object. What does volume rendering mean? If I had a transparent cube to

In this case you store your 3D volume data in a texture and render
different transparent slices by applying corresponding texture
coordinates. By correct order rendering and blending a volume like blurry
object appears. Well this is of course all simplified in real it's a bit
more complicated. Why not read some research papers from IEEE
Visualization conferences on this topic?
Or Siggrapgh '98 Westerman et al "Efficiently using Graphics Hardware in
Volume Rendering Applications"

EOF,
 J.D.

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