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just an update:
1. is because the OffScreen ViewPlattforms are
culled when outside the ViewingFrustrum of the OnScreenCanvas. Attaching
BoundingLeafs to the OnScreen ViewPlattform's TransformGroups solves
this.
2. increasing the the height of the OffScreenBuffer
to the same amount as the width makes everything appear right, but I don't want
the Offscreen images to be a sqaure !
so I'm still searching for help..
greetings
-Michael Nischt
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- [JAVA3D] offscreen rendering Talal Shihabi
- Re: [JAVA3D] offscreen rendering Charmaine Lee
- [JAVA3D] Offscreen Rendering Michael Nischt
- Re: [JAVA3D] Offscreen Rendering Michael Nischt
- Re: [JAVA3D] Offscreen Rendering Michael Nischt
- Re: [JAVA3D] Offscreen Rendering Mark Hood
- Re: [JAVA3D] Offscreen Rendering Michael Nischt
