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Hi,

I have now tryed the loader example of Xj3d. I saw the cube moving. I am
writing the 3D engine for an RTS game. For example a unit starts moving, then
a moving animation of the model must be played back. A little bit later, for
example, the unit stops moving and starts  shooting, so another animation
must be played back. How can I do this ?
One of our modeler asked me how to export/create multiple animations per vrml
file with 3d studio max, but I know nothing about 3d studio max. Can anybody
give me/him a suggestion?

Thanks,
- --
Andreas Bauer
[EMAIL PROTECTED]

May the penguin be with you!
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