Hi Perry,

 I run Java3D at home in a old Trident 9680 2MB, and
runs fine. A bit slower, but runs fine.

I use:

 * Win98;
 * Java3D 1.2.1_04 DirectX
 (not much happy with J3D 1.3beta yet);
 * JRE 1.3.1_03;
 * JDK 1.3.0;
 * 16 bit colors / 1024x768 / refresh rate @75Hz;

 DirectX works fine in my system.
 If you are using Java3D DirectX, you can use the some
optins listed at j3d.org
http://www.j3d.org/implementation/properties.html

 I like to run the demos using a batch file or command
line, when testing some changes etc, and use it this
way to debug at is happening:

java.exe -Dj3d.debug=true myJava3DApp

 The j3d.debug shows at devices you have avail  to run
Java3D. In my System I have also a old Voodoo2  and it
also appears as a device .
 To use this extra device, just in case in have more
than one Video Card, you can choose it this way

java.exe -Dj3D.debug-true -Dj3d.d3ddevice=2
myJava3DApp

This d3d.device=2 option tells to Java3D to runs in
the 2nd display driver device listed by debug. Default
is the first one.

 I think your machine have horsepower enough to run
the demos, since they run before the Athlon and GForce
era beguns.
 BTW, Voodoo2 runs Java3D, in D3D mode, fine fine ;).





--- Ruchika Renjen <[EMAIL PROTECTED]> escreveu: >
Hi,
>
> I'm trying to run the Java 3D collateral demos on my
> home PC, but I keep
> getting the following error:
>
> No compatible device found, please switch to other
> display mode and try
> again!
>
> My configuration is:
>
> JDK:    1.3.0.02
> Java3D: 1.3, beta 1 (tried both, for OpenGL and
> DirectX)
> PC:     Win98, 400MHz, 128MB memory, 2MB video card
>
> I have tried all possible display resolutions - 16
> colors, 256 colors, high
> colors, true colors (all with 640x480, 800x600,
> 1024x768 resolutions).
> Nothing seems to help.
>
> Any help will be greatly appreciated.
>
> Thanks,
> Perry.
>
>
>

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