David,
      Pretty damn cool.  I personally would prefer to see a shorter flick,
with a higher sample rate.  But this certainly shows off what you guys have
done.  The resolution is okay, and typical of downloadable video clips of
games.  This is actually a pretty long video for under 4MB.

Have to ask--what kind of system are you running on (when we see FPS of 30
or so in screenshots), and  any idea how many poly's you're showing
typically?  And how many are in those trees?  I'm guessing you've done some
serious optimizing with the number of trees I see in this video...

Impressive stuff, and a fantastic example of J3D in action.

Scott

----- Original Message -----
From: "David Yazel" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, April 30, 2002 11:19 PM
Subject: [JAVA3D] Magicosm demo movie


> I am just experimenting with making a demo movie, so forgive the quality
of
> the frame snaps and size.  But I thought you guys might like to see this.
> Hopefully the downloads will not blow out our webside quota!
>
> This is in Real Video g2 format.
>
> www.magicosm.net/magicosm_high.rm
>
> If you download it and take a look, feel free to post your comments to
this
> list, or send me a private e-mail.
>
> Dave Yazel
>
>
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