Hi there, I have a problem with collision detection. If an objects collides with a series of other objects, only the first collision gets reported. For example:
object X hits A --> WakeupOnCollisionEntry A hits B while still intersecting A --> nothing happens leaves A while still intersecting B --> nothing happens leaves B --> WakeupOnCollisionExit A what I was expecting is: Enter A Enter B Exit A Exit B is this a problem with Java3D (1.3 beta1), or have I made a mistake ? The behavior was set up with Shape3D x = pickedGroup.getShape(); WakeupCriterion[] criteria = { WakeupOnElapsedFrames(0,false), WakeupOnAWTEvent(MouseEvent.MOUSE_RELEASED), WakeupOnCollisionEntry(x, WakeupOnCollisionEntry.USE_BOUNDS), WakeupOnCollisionExit(x, WakeupOnCollisionExit.USE_BOUNDS), }; WakeupCondition wakeUpOnDrag = new WakeupOr(criteria); ... wakeupOn(wakeUpOnDrag); setCollidable(true) has been set for all relevant objects I also tried WakeupOnCollisionMovement() but again, only events for the first collision are reported any help is appreciated ... -- Peter Schäfer ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".