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I want to draw on the canvas3D (ovelay information,
hopefully semitransparent) I did a lot of research on this a while ago,
and everything I tried dropped my framerate from ~70 to ~15. I ended up
making floating JWindows above the frame with the Canvas, but I don't really
like this approach.
Is there a better way? Perhaps the various
drawing techniques have improved?
Also, I'm getting a crash when I resize my
window. When I size at all or move another window in front of the canvas,
the whole program stops and the canvas paints white. What's the cause and
resolution of this?
Thanks
Chad Zalkin
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