Hi,

I experienced exactly the same thing using beta1.

My problem was that I was using the javaw command
instead of the java command.

Please test the program running both the javaw and
the java command, to see if it is truly the same problem.

Look in the 'Bug in Java 3D' mailing from 2nd of april.

I sent some minimal test to reproduce the problem and
Doug Twilleager said that perhaps it could be one of the
following bugs:

4458337: Merlin: repaints do not work by using javaw on
                WinNT if double buffering is disabled

4664490:REGRESSION: AWT window background isn't
               drawn on win32 using javaw


Kelvin Chung wrote:

>
>Hi,
>
>  Seem to me the swing fail to deliver "paint()" event to the
>heavyweight Canvas3D. Mixing heavy and light weight component
>in Java is known to be problematic.
>
>Try to use the switch
>java -Dsun.java2d.noddraw=true yourApps
>
>(which is required to use JDK1.4 fullscreen API with
>DirectX version of Java3D)
>
>  The following bug may be related.
>
>4665482 - Missing first paint() event under JDK1.4 windows version
>
>   You can also try to isolate the problem by using JDK1.3.1.
>
>Thanks.
>
>- Kelvin
>---------------
>Java 3D Team
>Sun Microsystems Inc.
>
>
>
>
>
>>Date: Thu, 02 May 2002 14:26:05 +0300
>>From: Pasi Paasiala <[EMAIL PROTECTED]>
>>Subject: Re: [JAVA3D] Java 3D 1.3 Beta2
>>To: [EMAIL PROTECTED]
>>MIME-version: 1.0
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>>
>>We seem to have a slight problem with Java3D 1.3 beta2.
>>
>>What happens is the following:
>>
>>When I put a window on top of the window containing the Canvas3D and then
>>bring the frame with the canvas to top again by clicking on on the window
>>title bar, I get the scene full rendered, but once I move the mouse to the
>>canvas, the part that was covered goes gray.
>>
>>If I then move the camera, the rendering is fine again.
>>
>>Does anybody have any idea about what could be wrong? Could this be some
>>synchronization problem?
>>
>>Attached is picture about the situation after I have moved the mouse over
>>the canvas.
>>
>>I'm using
>>       Windows 200
>>       JDK 1.4
>>       Java3D 1.3 beta 2
>>       Geforce2 GTS
>>
>
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