Hi Kovalan,

If the object-to-viewworld and viewplatform-to-viewworld matrices
are turning out to be identities, then it means that you're not
manipulating the TransformGroups holding your Shape3D/ViewPlatform
using Mouse/OrbitBehavior, and that your geometry is actually
viewworld aligned.

There is a method named getVpcToEc(..) in the View class. Apart from
the knowledge that it exits, I haven't had an occasion to experiment
with its usage. You may want to refer to the Java3D specs
for info on the View Model.

Regards

Raj

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