Hi Kovalan, If the object-to-viewworld and viewplatform-to-viewworld matrices are turning out to be identities, then it means that you're not manipulating the TransformGroups holding your Shape3D/ViewPlatform using Mouse/OrbitBehavior, and that your geometry is actually viewworld aligned.
There is a method named getVpcToEc(..) in the View class. Apart from the knowledge that it exits, I haven't had an occasion to experiment with its usage. You may want to refer to the Java3D specs for info on the View Model. Regards Raj =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".