Hi there! Which of the Java3D methods would get me the equivalent of the following opengl call?
GLdouble modelMatrix[16]; glGetDoublev(GL_MODELVIEW_MATRIX, modelMatrix); I need the transformation that takes object coordinates to eye coordinates during runtime. The Canvas3D.getVworldProjection takes me straight to the clipping coordinates. Thanks! Kovalan =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".