Hi there!

Which of the Java3D methods would get me the equivalent of the following
opengl call?

    GLdouble modelMatrix[16];
    glGetDoublev(GL_MODELVIEW_MATRIX, modelMatrix);

I need the transformation that takes object coordinates to eye coordinates
during runtime. The Canvas3D.getVworldProjection takes me straight to the
clipping coordinates.

Thanks!

Kovalan

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