What graphics card are you running on? Do you have the example program you can send us?
Doug. >Subject: Re: [JAVA3D] Reflection Mapping: it's beautiful, but... >To: [EMAIL PROTECTED] >MIME-version: 1.0 >Delivered-to: [EMAIL PROTECTED] > > > >> -----Original Message----- >> From: Doug Twilleager [mailto:[EMAIL PROTECTED]] >> >> This is mostly dependent upon how you are generating texture >> coordinates, so I would look there. >> > >it's: > > TexCoordGeneration(TexCoordGeneration.REFLECTION_MAP, >TexCoordGeneration.TEXTURE_COORDINATE_3) > >are there more parameters that I can influence ? >setting the S,T and R planes had no effect at all ... > >.. and yet I have another question: > >in the attached image there is a clearly visible, ugly "gap" >between the purple and blue face. > >any idea where these are coming from ? > >-- Peter > >> Doug Twilleager >> Java 3D Team >> Sun Microsystems >> >> >> >Subject: [JAVA3D] Reflection Mapping: it's beautiful, but... >> >To: [EMAIL PROTECTED] >> >MIME-version: 1.0 >> >Delivered-to: [EMAIL PROTECTED] >> > >> > >> >Hi folks, >> > >> >I just started playing around with reflection mapping, using a >> >TextureCubeMap. >> >The first results are breathtaking, really a nice technique ;-) >> > >> >however, I have a question: >> >when the map is projected onto a sphere (like in the attached image), >> >the bottom face of the cube is spread around the rim of the sphere >> >(the bottom face is the turquoise colored rim). >> > >> >It appears to me like the cube is mapped only to the visible >> hemisphere. >> >I think this is hardly realistic !? >> > >> >Could someone explain why this must be so ? >> >(without going too deep into projective geometry ;-) >> > >> >Thanks in advance, Peter >> > >> > >> > >> > >> > >> > <<sphere.jpg>> >> >> ============================================================== >> ============= >> To unsubscribe, send email to [EMAIL PROTECTED] and >> include in the body >> of the message "signoff JAVA3D-INTEREST". For general help, >> send email to >> [EMAIL PROTECTED] and include in the body of the message "help". >> > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
