>
> -----Original Message-----
> From: Olivier Tassy [mailto:[EMAIL PROTECTED]]
> Sent: Montag, 27. Mai 2002 11:50
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] accurate collision detector.
>
>
> Hi,
> I have a shape3d wich move through a set of 3d objects close to each
other.
> I have to use this shape as the arming object for a collision detector.
> When I use a WakeupOnCollisionEntry and a WakeupOnCollisionExit, I just
detect the first and the last > > collision.
> How can I detect each collision.
you can't :-(
I had the same problem and this is what Kelvin Chung told me:
This is the current collision behavior that we implement.
Since we must get a collision entry event in order to get a
collision
exit event form the same target. Also in current implementation
WakeupOnCollisionEntry will not get another event until it
exit from collison state.
Yes it would be nice if it can detect multiple collision
from other objects as mention in your description.
However this will not address in v1.3 release.
> thanks for your help.
> Olivier.
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".