Hi all! Are there any means to obtain rendering statistics from Java3D? How many shapes are actually culled/not-culled? How many triangles are rendered? How many textures have been activated?
Can I use profiler for that? Has anybody instrumented code for that? If not, does anybody know about tools that allows this kind of measurement on the OGL/D3D level? Kind of IPEAK or such? How do you people tune your Java3D apps? Hoping for some hints, - J =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
