They are probably intercepted by the JWindow that you're application is
using (because of a swing-related problems perhaps, try searching the java3d
mailing list archives). Try sending them to it instead of the canvas3d, or
don't use swing.

This rational is derived from the fact that I have an application set up
similar, and the only difference is that I do not use any swing components.
Cheers.

>From: Ewan Borland <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] MouseWheelEvents
>Date: Tue, 4 Jun 2002 21:02:01 +0100
>
>Hi,
>
>I'm trying to introduce some mouse wheel control into my app, but when I
>register a MouseWheelListener with my Canvas3D events aren't delivered as I
>had hoped:
>
>- Mouse wheel events are ignored until I expressly click the wheel down,
>after that they are delivered properly.
>- Clicking any of the other buttons prevents further wheel events from
>being
>delivered until I reclick the mouse wheel.
>
>I had hoped to use the mouse wheel in combination with other mouse
>behaviors
>but the necessity of watching what I click is getting in the way. Does
>anybody know something obvious I'm missing or have some experience with the
>mouse wheel?
>
>I've attached a small demo which adjusts the speed of rotation using the
>mouse wheel. As observed changes only occur after the mouse wheel is given
>an initial click.
>
>Also is there a way to stop the interpolator skipping when I set the
>increasing alpha duration? All help much appreciated.
>
>Cheers,
>Ewan
>
>P.S. jdk1.4.0, j3d1.3beta2 OGL, Win98SE, Geforce2 GTS
><< MouseWheelTest.java >>




------------------------

Chris Forrester

http://www.geocities.com/Psionic81


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