Title: RE: [JAVA3D] Who to ping for OS X + Java3D

The desire for true cross-platform 3D is enough to make me consider using another Java OpenGL API, but  therea are too many features in J3D that make things so much easier...

Scott

-----Original Message-----
From: Yazel, David J. [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, June 05, 2002 11:20 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Who to ping for OS X + Java3D


I was told the same thing at GDC this Spring.  I think it is unlikely anyone
is going to come right out and explain exactly what the situation is.  Maybe
Jobs and McNeil hate each other or something.  But it is worrisome to us.
We really would like a shot at the Mac market, since it has been totally
neglected in the online gaming world.

Dave Yazel

-----Original Message-----
From: Andrea Boright [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, June 05, 2002 12:15 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Who to ping for OS X + Java3D


That's what the Sun folks told me last year at Java One 2001.  They also
thought it might be ready by the fall (2001), or the end of the year.  We
are waiting anxiously for this, since we write educational software for
schools, and schools are asking for Mac-compatible software.  Has anything
happened since then, and what is the likelihood that it ever will happen?

Thanks,

Andrea Boright

-----Original Message-----
From: Bill Hibbard [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, June 05, 2002 12:09 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Who to ping for OS X + Java3D


The technical problem of porting Java3D to OS X is trivial
and was solved long ago. The problem is that Apple and Sun
cannot agree on the license.

On Wed, 5 Jun 2002, Russell Power wrote:

> I'm interested in this one as well... I've got quite a few OS X users (or
> would be users) who don't really care for my hand waving about 'it runs on
> everything else, just not OS X'.
>
> If Sun and Apple aren't going to do anything about this, is it possible
that
> someone would release a description of the interface needed from the
dynamic
> libraries, so that someone else could try and get this together?
>
> --russell
>
> ----- Original Message -----
> From: "Simeon H.K. Fitch" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, June 04, 2002 8:56 AM
> Subject: [JAVA3D] Who to ping for OS X + Java3D
>
>
> > Anyone know who one should lobby at Apple to get Java3D ported to OS
X???
> > It's *got* to be a simple process given that it is 100% OpenGL. I'm
dying
> to
> > chuck my PC and start using my Mac for development, and the lack of
Java3D
> > is the only thing holding me back arrrrrgh! Plus my clients are staring
to
> > get interested in the capabilities of the G4, and certainly the thought
of
> > clusters of Xserve boxen for scientific computing is appealing.
> >
> > :)
> >
> > Simeon
> >
> > /**
> >  * @author Simeon H.K. Fitch
> >  * @organization Mustard Seed Software
> >  * @web http://www.mustardseedsoftware.com
> >  * @email [EMAIL PROTECTED]
> >  * @voice 210.867.1616
> >  * @fax 309.424.4982
> >  */
> >
> >
>
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>
>
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