Hi agian This post is mainly so that anyone searching the archives has the answer to the problem. Mark Hood suggested I get a little demo together at submit this issue to java3d-bugs, so I wrote the demo, and it all worked ok (typical), so I delved some more. The code that does not work is 3 layers deep, 2 transform groups with transforms and then the Oriented shape, which i was using setRotationPoint on to move it to the place i wished the shape to be. In the demo i did 3 transform groups and set the rotation point to 0f,0f,0f and this resulted in the shape being where i wanted it to be (hence the extra transform). So i tihnk this was me mis-reading the documentation. I was hoping to remove one transform group as this is in a class that is used multiple times. I was hopeing it worked like pointLights position, but it appears not. In short, if you dunno what your doing (like me) stick Oriented shapes in transform groups and rotate around 0,0,0 :)
hope this helps someone at some point Jez ________________________________________________________ PGP key is here -> http://www.computerbooth.com/pgp.html * If debugging is the process of removing bugs, then programming must be the process of putting them in. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".