Hi agian
   This post is mainly so that anyone searching the archives has the
answer to the problem.
   Mark Hood suggested I get a little demo together at submit this issue
to java3d-bugs, so I wrote the demo, and it all worked ok (typical), so
I delved some more. The code that does not work is 3 layers deep, 2
transform groups with transforms and then the Oriented shape, which i
was using setRotationPoint on to move it to the place i wished the shape
to be.
In the demo i did 3 transform groups and set the rotation point to
0f,0f,0f and this resulted in the shape being where i wanted it to be
(hence the extra transform). So i tihnk this was me mis-reading the
documentation. I was hoping to remove one transform group as this is in
a class that is used multiple times. I was hopeing it worked like
pointLights position, but it appears not. In short, if you dunno what
your doing (like me) stick Oriented shapes in transform groups and
rotate around 0,0,0 :)

hope this helps someone at some point

Jez

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