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Hello,
Quick question: I think that when you run a java3d application as an applet the maximum amount of memory assigned to the java process(es) is 64 megs. When running my program as stand-alone, I use the -Xmx switch to allocate 512 megabytes. Is there any way of allowing applets to use more memory? Thanks, Nathan |
- Re: [JAVA3D] Applet Memory Allocation Nathan Bower
- Re: [JAVA3D] Applet Memory Allocation Kevin Grey
