Sir:

I am not sure that you are correctly diagnosing the problem. Probably, it is simply
taking a long time to render each frame. If you have a high frame rate and motion
/change from frame to frame that is small, then animation will appear smooth.
If a lot is changing between frames, then animation will appear jerky.

My suggestions:
1) check your frame rate - you want to see 30+ frames/sec; 40-50 would be better
2) "objects are updating every 50 ms"?  how much are they changing?  This is 20 
updates/second
which is slow enough that it will appear jerky if scene objects are moving more than a 
pixel or two
each update.

Jim


At 03:16 PM 6/20/2002 -0500, you wrote:
>I have 3 canvas' of the same universe, and objects are updating every 50ms.
>There is alot of jerking going on,
>and want it to smooth out. Is there any way I can stop the painting of the
>canvas until all of the transformations
>are done, and then repaint?
>
>I am trying to achieve a smooth motion of my scene. Has anyone done these
>types of scenes that update very frequently,
>but achieve smooth animation?
>
>
>thanks,
>zak
>
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