I have 3 canvas' of the same universe, and objects are updating every 50ms. There is alot of jerking going on, and want it to smooth out. Is there any way I can stop the painting of the canvas until all of the transformations are done, and then repaint?
I am trying to achieve a smooth motion of my scene. Has anyone done these types of scenes that update very frequently, but achieve smooth animation? thanks, zak =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".