What said David work fine but I have to give a polygon offset to the filled
geometry if I want to be sure it doesn't overlap the wireframe geometry.

Increasing the width of the line may work fine but I cannot check it. I
guess it's not supported either by Windows or by my graphic board because
when I change lines width they keep there thin aspect. Did someone succeed
to change line width under Windows ?

Thank you everybody.

Jerome.

> -----Message d'origine-----
> De : Joachim Diepstraten
> [mailto:[EMAIL PROTECTED]]
> Envoyé : mardi 2 juillet 2002 15:56
> À : [EMAIL PROTECTED]
> Objet : Re: [JAVA3D] Render polygons with both POLYGON_FILL and
> POLYGON_L INE ?
> 
> 
> Hi David
> 
> > 1. Use an ordered group
> > 2. Have two versions of your geometry
> > 3. The first one should be LINE mode
> > 4. The second version should be FILL mode and CULL_NONE
> >
> > The idea here is that the only part of the zbuffer which 
> will get set in the
> > first pass is for all the edges of the lines.  The second 
> pass will have
> > zbuffer fighting and I assume that the lines will win when 
> they should
> > (closest to view), but be covered where they should (hidden 
> line removal)
> 
> This has two flawbacks:
> 
> 1. You will most likely get only the sillhouette lines (I'm not sure
>    if Robert wants that)
> 
> 2. In my experience I noticed that the lines would more likely lose.
>    So it's better to draw first the filled and than the lines 
> and increase
>    the line width a bit
> 
> EOF,
>  J.D.
> 
> --
> Explore SRT with the help of Java3D
> (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
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> 
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