A while ago I posted that I was seeing PickCanvas failures in full screen mode. I've just found out what the problem was. I'm using the PickCanvas to position components on my overlay. Each component is a quad that sits on a plane.
In windowed mode that plane sits at -0.6 on Z from the view. In full screen mode it turns out that -0.6 is behind the player and hence I kept getting no results. I'm a little confused as to why this changed since the resolution in both modes is the same. I also wondered if someone out there knew how I could find out the distance of the viewing "plate"? Anyway, thanks to all those that sent responses, Kev =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".