Hello, I am facing a strange problem regarding SceneGraphPath. I have five TransformGroups TG1,TG2 TG3,TG4 and TG5. Tg2 is child of TG1 while TG3, Tg4 and TG5 are children of TG2. I have three shape3D objects (Three spheres) with one sphere attached to each TG3, TG4 and TG5.
When these three shapes are not connected to one another using LineArray, then int nodeCount = closest.nodeCount(); gives correct result, which is nodecount= 4 as ENABLE_PICK_REPORTING is activated for all TG's. But when I connected these three spheres using LineArray, then I am getting nodecount=2. I know LineArray is also a Shape3D object but how it has an efect over the SceneGraphPath, I am not able to understand. Please help me. I need to get the correct count, which is 4 whether or not spheres are conected using LineArray. Thanks Ashish __________________________________________________ Do You Yahoo!? Sign up for SBC Yahoo! Dial - First Month Free http://sbc.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
