Hello,

I am facing a strange problem regarding
SceneGraphPath. I have five TransformGroups TG1,TG2
TG3,TG4 and TG5. Tg2 is child of TG1 while TG3, Tg4
and TG5 are children of TG2. I have three shape3D
objects (Three spheres) with one sphere attached to
each TG3, TG4 and TG5.

When these three shapes are not connected to one
another using LineArray, then

int nodeCount = closest.nodeCount();

gives correct result, which is nodecount= 4 as
ENABLE_PICK_REPORTING is activated for all TG's.

But when I connected these three spheres using
LineArray, then I am getting nodecount=2.

I know LineArray is also a Shape3D object but how it
has an efect over the SceneGraphPath, I am not able to
understand.

Please help me. I need to get the correct count, which
is 4 whether or not spheres are conected using
LineArray.

Thanks

Ashish

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