Hi Sean,

   The following bug may be related:

    4707919 -  D3D: crash when QuadArray vertex count > 43690

If it is not applicable in your case, please send us a test
case and we'll take a look to fix this in the next release.

Thanks.

- Kelvin
----------------
Java 3D Team
Sun Microsystems Inc.

>Date: Mon, 15 Jul 2002 20:22:10 -0700
>From: Sean Sylvis <[EMAIL PROTECTED]>
>Subject: [JAVA3D] J3D.dll Exception
>To: [EMAIL PROTECTED]
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>
>I am running Java3D 1.3 DirectX.
>
>Has anyone experienced an exception in the J3D.dll similar to the attached?
>
>My application is modifying the scene graph -- removing branches, adding new
branches, and creating new geometry. When the application is running quickly --
removing a subbranch, create new geometry (i.e. a Cylinder), and add branch with
geometry to scene graph every second -- this exception gets thrown.
>
>Sound familiar to anyone?
>
>Sean

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