No, I don't think so. The geometry I am creating is only Cylinders (from the com.sun.j3d.utils.geometry package), which I think uses GeomBuffer QuadStrips that are turned into a TriangleStripArray.
I will send a test case as soon as I am able to create one (although creating one will probably give a solution for the exception). Thanks, Sean > -----Original Message----- > From: Kelvin Chung [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, July 16, 2002 10:50 AM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] J3D.dll Exception > > > Hi Sean, > > The following bug may be related: > > 4707919 - D3D: crash when QuadArray vertex count > 43690 > > If it is not applicable in your case, please send us a test > case and we'll take a look to fix this in the next release. > > Thanks. > > - Kelvin > ---------------- > Java 3D Team > Sun Microsystems Inc. > > >Date: Mon, 15 Jul 2002 20:22:10 -0700 > >From: Sean Sylvis <[EMAIL PROTECTED]> > >Subject: [JAVA3D] J3D.dll Exception > >To: [EMAIL PROTECTED] > >MIME-version: 1.0 > >X-MIMEOLE: Produced By Microsoft Exchange V6.0.5762.3 > >Content-class: urn:content-classes:message > >Delivered-to: [EMAIL PROTECTED] > >Thread-topic: J3D.dll Exception > >Thread-index: AcIsd/iPr0IayulPSMeHA8Ic69oDGA== > >X-MS-Has-Attach: yes > >X-MS-TNEF-Correlator: > > > > > >I am running Java3D 1.3 DirectX. > > > >Has anyone experienced an exception in the J3D.dll similar > to the attached? > > > >My application is modifying the scene graph -- removing > branches, adding new > branches, and creating new geometry. When the application is > running quickly -- > removing a subbranch, create new geometry (i.e. a Cylinder), > and add branch with > geometry to scene graph every second -- this exception gets thrown. > > > >Sound familiar to anyone? > > > >Sean > > ============================================================== > ============= > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body > of the message "signoff JAVA3D-INTEREST". For general help, > send email to > [EMAIL PROTECTED] and include in the body of the message "help". > ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".