I think the sphere classes which are present create it using the triangle array, so it would not be possible to create a Hemisphere or quarter of a sphere from this. What I would suggest is that you create your own sphere class and set the normals inwards to give a depth effect.
nitin > -----Original Message----- > From: Rob Elsam [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, July 23, 2002 4:17 PM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Snooker / Billiards game > > > I am making a simple snooker/billiards game and would > like to put the holes on. For the holes I would like > to use a quarter circle for the corner pockets and a > semi circle for the middle pockets. Would it be > possible to use Java 3D's has a ready made sphere > class to achieve this affect? The view of the board > is from above so I want to give the pockets an > appearance of having depth. Again would it be > possible to adapt the sphere class to achieve this > affect? Any advice would be greatly apreciated. > > Rob Elsam > > > > > __________________________________________________ > Do You Yahoo!? > Everything you'll ever need on one web page > from News and Sport to Email and Music Charts > http://uk.my.yahoo.com > > ============================================================== > ============= > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body > of the message "signoff JAVA3D-INTEREST". For general help, > send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
