Andreas Bauer wrote: > A question Justin: has the CVS version of the LabelOverlay code still this > ugly bug, that the TextOverlay must be about 30 pixel huge, or no text is > displayed - even if the text would fit into the Box?
I don't think so. I completely rewrote it a couple of weeks ago so that it handles the font work properly now. In my demo program, I create labels that are 64x32 and it comes up fairly nicely with the default font. Anything less than that and you really start getting into fuzzy looks due to the antialiasing of the text rendering. I haven't tried turning antialiasing off yet. > If the bug is resolved, > could you please make something like a snapshot release of the CVS version? Yes. I should do that as a matter of course. I've been a bit lazy with the j3d.org code as all the effort is going into xj3d. Let me fix the sphere problem and look at the texCoord generation and then I'll put something out. Probably end of the week. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
