Hi, check out the setEuler method of the Transform3D object, perhaps it is possible to first use the method to set the three rotations to a matrix and then to retrieve the result? Never tested that, but I think it should work.
HTH Wolfgang Kienreich ===================================================== Wolfgang Kienreich Knowledge Retrieval / Knowledge Visualisation Know-Center www.know-center.at Inffeldgasse 16c, 8010 Graz, Austria Email : [EMAIL PROTECTED] Tel : +43 316 820918 647 Fax: +43 316 873 5688 ===================================================== -----Urspr�ngliche Nachricht----- Von: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]Im Auftrag von Peter Woodward Gesendet: Dienstag, 13. August 2002 15:10 An: [EMAIL PROTECTED] Betreff: [JAVA3D] Computation of eigen axis Hello, I have a set of three rotations around the standar xyz axes. I wish to concatonate them into a single rotation - I understood this to be called Eigen axis- I guess there must be an algorithm, I believe the aeronautical/space community need to do this. I've had a look at Matrix and various other FAQ's to no avail. Does anybody out there have an algorithm or c/c++/java/j3d method ? Thanks in advance. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
