Hi all
my problem:
I want to compute the exterior normals for each
triangle of a non convex shape

I use a geometryInfo(Polygon array)
then a triangulate it
then recomputeIndice()
so i've got a geometryInfo (TriangleArray)


i try to use the normalGenerator but all "vertex
normals" seem to be oriented "in" or "out" (unhomogen)
  is there a solution to get my exterior Normal with
this class???
else i must compute it manualy :
in the coordinatesIndice tab i've got some connection
information
each triplex discrible a triangle, (vertices specified
with a counter-clockwise winding)
how can i get some connection information between
triangles???(each triplex)
how this tab is organized?


thanks for your advices

Kindest regards

Renaud

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