Where is your geometry located? The view initially starts at the origin and faces the 
-z-axis.

Did you set the view platform's TransformGroup to the new Transform3D you created? 

For example, from your code:

viewingGroup.setTransform(transform)

Sean


> -----Original Message-----
> From: Brad Urani [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, September 03, 2002 3:28 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] view platform transforms
> 
> 
> I'm trying to place the view platform so that my whole
> scene is visible when the program starts like so
> 
> ViewingPlatform viewingPlatform =
> universe.getViewingPlatform();
>     TransformGroup viewingGroup =
> viewingPlatform.getViewPlatformTransform();
>     Transform3D transform = new Transform3D();
>     transform.setIdentity();
>     transform.setTranslation(new Vector3f(0f,
> 2f,10f));
> 
> But this does not put the platform where I'd expect
> it. Playing around with the numbers it seems the axis
> are all mixed up and I can't move the view far enough
> to the right. Any ideas? Thanks.
> 
> 
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