Alex,

The general recommendation would be to buy a reasonably modern video
card.  Another trick you might do is make the texture a bit less
demanding.  Convert the jpg to a GIF (so you are only using one byte per
pixel rather than 4 bytes per pixel), also you might consider reducing
the size of the texture (if it's 256x256 try it at 128x128).

- John Wright
Starfire Research

> Alex Hew wrote:
>
> Hi all,
>
> I have a terrain generated using the TriangleStripArray, and a model
> running on the terrain. The fps is around 52.
>
> When I set a texture to it using the code stated below,
>
> TextureLoader load = new TextureLoader("grass.jpg", null);
> Texture texture = load.getTexture();
> appearance.setTexture(text);
>
> my frame rate drops to an all time low of 10fps.
>
> Any suggestion?
>
> Thanks in advance.
>
> - Alex -
>
>

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