Yes this is a bug in Text2d.java The setString(String text) method draws a new image for text, and tries to update the image in the Texture using setImage(0, newImage). If newImage is not the same size as the old image that was at level 0, then java.lang.IllegalArgumentException is thrown.
Work around: don't use setString. Replace the Text2D with a new one. -Stoney =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
