----- Original Message -----
Sent: Wednesday, October 09, 2002 5:24
AM
Subject: Re: [JAVA3D] Possible Text2d
Bug
Roy,
I was confused,
but I discover this bug only happens under
Java 1.4.
If you use Java 1.3.1 there is no exceptions.
Se below :
Using Java 1.3 (sucessful) :
java -showversion -Dj3d.debug=true
Text2dTest2
java version "1.3.1_02"
Java(TM) 2 Runtime
Environment, Standard Edition (build 1.3.1_02-b02)
Java HotSpot(TM) Client
VM (build 1.3.1_02-b02, mixed mode)
Java 3D 1.3, Windows version is 5.0 Build: 2195,
Windows NT
[Display Driver] s3savg4.dll, S3 Inc. Savage4, Product
5
Version 12.1, Build 8009, VendorId
251552360
DeviceId 0x5333, SubSysId 0x8a22, Revision 0x69808
[Desktop Mode]
1024x768 75 MHz, D3DFMT_X8R8G8B8
[Device] Hardware Rasterizer
[Device] Reference Rasterizer (AA)
Use S3 Inc. Savage4, Hardware
Rasterizer
Create device :
Window 200x200
D3DFMT_X8R8G8B8, handle=3104ac, D3DMULTISAMPLE_NONE, D3DSWAPEFFEC
T_COPY,
D3DFMT_D24S8
Max Texture Unit Stage support : 2
Max Simultaneous Texture
unit support : 2
/********************************************************************************/
Now Using Java 1.4 (failed):
java version "1.4.0_01-ea"
Java(TM) 2 Runtime
Environment, Standard Edition (build 1.4.0_01-ea-b02)
Java HotSpot(TM)
Client VM (build 1.4.0_01-ea-b02, mixed mode)
Java 3D 1.3, Windows version is 5.0 Build: 2195,
Windows NT
[Display Driver] s3savg4.dll, S3 Inc. Savage4, Product
5
Version 12.1, Build 8009, VendorId
386884200
DeviceId 0x5333, SubSysId 0x8a22, Revision 0x69808
[Desktop Mode]
1024x768 75 MHz, D3DFMT_X8R8G8B8
[Device] Hardware Rasterizer
[Device] Reference Rasterizer (AA)
Use S3 Inc. Savage4, Hardware
Rasterizer
Create device :
Window 200x200
D3DFMT_X8R8G8B8, handle=9049e, D3DMULTISAMPLE_NONE, D3DSWAPEFFECT
_COPY,
D3DFMT_D24S8
Max Texture Unit Stage support : 2
Max Simultaneous Texture
unit support : 2
java.lang.IllegalArgumentException: Texture:illegal image
size
at
javax.media.j3d.TextureRetained.checkImageSize(TextureRetained.java:3
89)
at
javax.media.j3d.TextureRetained.setImage(TextureRetained.java:423)
at
javax.media.j3d.Texture.setImage(Texture.java:869)
at
com.sun.j3d.utils.geometry.Text2D.setString(Text2D.java:118)
at
Text2dTest2$1.mouseClicked(Text2dTest2.java:75)
at java.awt.AWTEventMulticaster.mouseClicked(Unknown
Source)
at
java.awt.Component.processMouseEvent(Unknown
Source)
at
java.awt.Component.processEvent(Unknown
Source)
at
java.awt.Component.dispatchEventImpl(Unknown
Source)
at
java.awt.Component.dispatchEvent(Unknown
Source)
at
java.awt.EventQueue.dispatchEvent(Unknown
Source)
at
java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown
Source)
at
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown
Source)
at
java.awt.EventDispatchThread.pumpEvents(Unknown
Source)
at
java.awt.EventDispatchThread.pumpEvents(Unknown
Source)
at
java.awt.EventDispatchThread.run(Unknown Source)
Alessandro Borges
----- Original Message -----
Sent: Tuesday, October 08, 2002 7:59
PM
Subject: Re: [JAVA3D] Possible Text2d
Bug
Hi Alessandro,
Thanks for
responding. I tried adding those lines and I still got the
exception. Then I tried using your code and I still got the
exception. What am I missing here?
It also doesn't seem like the
type of exception I'd get if I didn't have a capability set.
Alessandro borges wrote:
Hi, Roy !
There is no Text2D bug.
you just
forget to add the following lines :
text.setCapability( Shape3D.ALLOW_GEOMETRY_READ);
text.setCapability(
Shape3D.ALLOW_GEOMETRY_WRITE);
See your code working in the zip file ;)
Alessandro
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