Yes !!!
I found It !!!
Justin Coach wrote some packages about it :
http://code.j3d.org/
You can use RotationInterpolator from org.j3d.util.interpolator package
download it here : http://code.j3d.org/download.html

See the navigation demos.
Don�t forget to copy the j3d-org.jar and jed-org-images.jar to your
JRE\LIB\EXT folder.

Alessandro

----- Original Message -----
From: "Christian Heine" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, October 09, 2002 2:28 PM
Subject: [JAVA3D] Problems with camera rotation


> Hi all,
>
> i have create an application with some objects in the space. In this space
> the viewer should have the possibility to rotate 360� degrees arround
these
> objects on y-Panel and 45� degrees on x-Panel.
>
> I have realized this rotations for each axis and it works fine. The
rotation
> function is not the matrix, its the simple 2D rotation function :
>
> Rotation for y-Axis :
> x' = x * cos(angle) - z * sin (angle)
> z' = x * sin(angle) + z * cos (angle)
>
> Rotation for x-Axis :
> y' = y * cos(angle) - z * sin (angle)
> z' = y * sin(angle) + z * cos (angle)
>
> Whith this function i create a new Point3D for the camera and use it with
> the lookAt Method.I got functionaly results, but in differend views (each
> rotation have his own camera vector with own coords).
>
> The problem i have is, that i will combine the rotations. After u have
> rotate on y-Axis, u should start at this point of view to rotate on other
axis.
>
> I tried to use the result point of the other rotation as base for the new
> rotation, like x-Rot result as coords for y-Axis rotation and the result
of the
> y-Axis rotation for the x-Axis rotation.
>
> It works not realy correctly, i got "jumps" in the view when i change the
> rotation after several rotations on one axis.
>
> On the other way i've tried to manipulate the view Transformgroup by
> rotating with the JAVA rotX and rotY methods. It works, but in this way i
rotate the
> hole space around my position by rotating the space around the camera, but
i
> need to rotate the camera around my space.
>
> Whats my failure? Can anyone help?
> Thx in advance
> Christian
>
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>
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