VRML can and has been used to animate __ VRML __ files
on the web -- in a brower -- and as stand alone applications
with Sun's VRML Loaders.

  Games and Human Animation of VRML based H-Anim Avatars
with Sound, Sensors, Animation has been done with
VRML, Java3d, and the Sun VRML Loaders.


  VRML Animation with Java3d: Java3d and Sun's VRML Loaders
  ---------------------------------------------------------
  http://www.frontiernet.net/~imaging/java3d_and_vrml.html


| The __ Java 3D Fly Through __  application [ from Sun ]
| shows developers how to use Java 3D and take advantage
| of some of the capabilities within Java 3D.
|
| It can be used as a demonstration platform, or as
| code examples for developers to incorporate into their
| own applications.
|
| Release 1.0 of this application provides the ability
| to load scenes from a number of formats including obj,
| lws and using third party loaders 3ds, flt and a number
| of other formats [ including VRML ].
|
  http://java.sun.com/products/java-media/3D/flythrough.html


   The Driving Simulator Game uses this VRML Car Model.
   The 3d Battleship Game uses standard 3d VRML Models
   with Java3d and Web3d's VRML Loaders from Sun.
  ---------------------------------------------------
   http://www.frontiernet.net/~imaging/games_with_java3d.html


| Picking of VRML objects with your mouse is demonstrated
| in a new book, Java 3D Programming, by Daniel Selman.
|
| The source code is avaible for free.
|
| This new book uses the old, reliable Sun VRML Loaders for Java3d.
|
  http://www.frontiernet.net/~imaging/sourcecode/VrmlPickingTest.java
  http://www.frontiernet.net/~imaging/games_with_java3d.html
  http://www.manning.com/selman/
  http://www.manning.com/selman/selman_source.zip


| To demonstrate how to open a  __ VRML __
| file click on the icon on the
| toolbar or click on File/Load
| in the menu, this will bring up the
| file dialog, to see this click on
|
  http://www.martinb.com/mjbWorld/userGuide/tutorial/load1.htm
  http://www.martinb.com/threed/file/vrml/file.htm
  http://www.martinb.com/threed/file/file.htm
  http://www.martinb.com/mjbWorld/program/program.htm


| The NIST's VRML model ( with animation ) can be animated
| with Java3d using Web3d's VRML Loaders from Sun
| ( as shown above, on Linux ) or with the older,
| more restrictive method the government's researchers use.
|
| The more modern, efficient, and portable technology
| of using portable Java with Web3d's H-Anim Avatars is
| not used by the NIST.
|
  http://www.frontiernet.net/~imaging/games_with_java3d.html


  Sun's Java3D FlyThrough Demo & the Sun VRML Loaders
  ----------------------------
  http://java.sun.com/products/java-media/3D/flythrough.html
  http://java.sun.com/products/java-media/3D/




Kevin Kim wrote:
 >
 > I am afriad you migh have to use xj3D API to laod your .wrl file.
 >
 >  I am using it ... now.  ...
 >
 > This is only  way we can load .wrl file in run time.
 >
 > Kevin Kim
 >
http://archives.java.sun.com/cgi-bin/wa?A2=ind0210&L=java3d-interest&P=20470



  Well, No.

  That is not the only way to load VRML ( .wrl ) files.

  You can use code Sun created, it works well, in a browser,
and out, from local and remote files on the web, and you
can load files from a command line, a list box, or using
a pop-up file box ( when it's run as an application ).


| Avatars can be exported from :
|
| - Studio Max ( the Bi-Ped Characters )
| - Poser 4 ( with serious flaws ? )
| - Spazz3d
|
| and animated interactively on the Web, and with Java3d.
|
| " Studio Max Bi-Ped --> VRML --> Web 3d & Java 3d : It works "
|-------------------------------------------------------------
| http://www.vrml.org/WorkingGroups/h-anim/hypermail/2000/0133.html
|
http://archives.java.sun.com/cgi-bin/wa?A2=ind0102&L=java3d-interest&P=R10329

 >
 >     ----- Original Message -----
>     *From:* A. Murat Tanyer <mailto:[EMAIL PROTECTED]>
>     *To:* [EMAIL PROTECTED]
>     <mailto:[EMAIL PROTECTED]>
>     *Sent:* Friday, October 11, 2002 12:21 AM
>     *Subject:* [JAVA3D] Is this possible?
>
>     Dear members,
>
>     I designed a user interface and from this I want to load my
>     'scenegraph data' during the run time. For example, lets say that I
>     want to load different VRML files during the run time by a JFileChooser.
>
>     I attached the well known HelloUniverse example. I want this example
>     appear as a black screen (without scenegraph) and when I click the
>     button the cube should appear (reading scenegraph). It is similar to
>     selecting different files during the run time. Later I will change
>     the code by including JFileChooser.
>
>     Thanks for any help.
>
>
>     Ali Murat Tanyer
>     University of Salford
>


  -- Paul,  Java Developer & Web Animator
  -----------------------------------------------------
"Imaging the Imagined: Modeling with Math & a Keyboard"

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