VRML can and has been used to animate __ VRML __ files
on the web -- in a brower -- and as stand alone applications
with Sun's VRML Loaders.

   Games and Human Animation of VRML based H-Anim Avatars
with Sound, Sensors, Animation has been done with
VRML, Java3d, and the Sun VRML Loaders.


   VRML Animation with Java3d: Java3d and Sun's VRML Loaders
   ---------------------------------------------------------
   http://www.frontiernet.net/~imaging/java3d_and_vrml.html


| The __ Java 3D Fly Through __  application [ from Sun ]
| shows developers how to use Java 3D and take advantage
| of some of the capabilities within Java 3D.
|
| It can be used as a demonstration platform, or as
| code examples for developers to incorporate into their
| own applications.
|
| Release 1.0 of this application provides the ability
| to load scenes from a number of formats including obj,
| lws and using third party loaders 3ds, flt and a number
| of other formats [ including VRML ].
|
   http://java.sun.com/products/java-media/3D/flythrough.html


    The Driving Simulator Game uses this VRML Car Model.
    The 3d Battleship Game uses standard 3d VRML Models
    with Java3d and Web3d's VRML Loaders from Sun.
   ---------------------------------------------------
    http://www.frontiernet.net/~imaging/games_with_java3d.html


| Picking of VRML objects with your mouse is demonstrated
| in a new book, Java 3D Programming, by Daniel Selman.
|
| The source code is avaible for free.
|
| This new book uses the old, reliable Sun VRML Loaders for Java3d.
|
   http://www.frontiernet.net/~imaging/sourcecode/VrmlPickingTest.java
   http://www.frontiernet.net/~imaging/games_with_java3d.html
   http://www.manning.com/selman/
   http://www.manning.com/selman/selman_source.zip


| To demonstrate how to open a  __ VRML __
| file click on the icon on the
| toolbar or click on File/Load
| in the menu, this will bring up the
| file dialog, to see this click on
|
   http://www.martinb.com/mjbWorld/userGuide/tutorial/load1.htm
   http://www.martinb.com/threed/file/vrml/file.htm
   http://www.martinb.com/threed/file/file.htm
   http://www.martinb.com/mjbWorld/program/program.htm


| The NIST's VRML model ( with animation ) can be animated
| with Java3d using Web3d's VRML Loaders from Sun
| ( as shown above, on Linux ) or with the older,
| more restrictive method the government's researchers use.
|
| The more modern, efficient, and portable technology
| of using portable Java with Web3d's H-Anim Avatars is
| not used by the NIST.
|
   http://www.frontiernet.net/~imaging/games_with_java3d.html


   Sun's Java3D FlyThrough Demo & the Sun VRML Loaders
   ----------------------------
   http://java.sun.com/products/java-media/3D/flythrough.html
   http://java.sun.com/products/java-media/3D/




Kevin Kim wrote:
  >
  > I am afriad you migh have to use xj3D API to laod your .wrl file.
  >
  >  I am using it ...
  >
  > This is only  way we can load .wrl file in run time.
  >
  > Kevin Kim
  >
http://archives.java.sun.com/cgi-bin/wa?A2=ind0210&L=java3d-interest&P=20470



   Well, No.

   That is not the only way to load VRML ( .wrl ) files.



| Avatars can be exported from :
|
| - Studio Max ( the Bi-Ped Characters )
| - Poser 4 ( with serious flaws ? )
| - Spazz3d
|
| and animated interactively on the Web, and with Java3d.
|
| " Studio Max Bi-Ped --> VRML --> Web 3d & Java 3d : It works "
|-------------------------------------------------------------
| http://www.vrml.org/WorkingGroups/h-anim/hypermail/2000/0133.html
|
http://archives.java.sun.com/cgi-bin/wa?A2=ind0102&L=java3d-interest&P=R10329

 >
 >     ----- Original Message -----
 >     *From:* A. Murat Tanyer <mailto:[EMAIL PROTECTED]>
 >     *To:* [EMAIL PROTECTED]
 >     <mailto:[EMAIL PROTECTED]>
 >     *Sent:* Friday, October 11, 2002 12:21 AM
 >     *Subject:* [JAVA3D] Is this possible?
 >
 >     Dear members,
 >
 >     I designed a user interface and from this I want to load my
 >     'scenegraph data' during the run time. For example, lets say
 >  that I  want to load different VRML files during the run time
 >  by a JFileChooser.
 >
 >     I attached the well known HelloUniverse example. I want this
 >  example appear as a black screen (without scenegraph) and when I
 >  click the button the cube should appear (reading scenegraph).
 >  It is similar to selecting different files during the run time.
 >  Later I will change the code by including JFileChooser.
 >
 >     Thanks for any help.
 >
 >
 >     Ali Murat Tanyer
 >     University of Salford
 >

   You can use code Sun created, it works well, in a browser,
and out, from local and remote files on the web, and you
can load files from the command line, a list box, or using
a pop-up file box ( when it's run as an application ), as
you can see I've done, shown on the pages above.

   -- Paul,  Java Developer & Web Animator
   -----------------------------------------------------
"Imaging the Imagined: Modeling with Math & a Keyboard"

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