Ouch :) Please put on your flame retardent suit and hunker down.
Dave ----- Original Message ----- From: "Alejandro Allievi" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, October 28, 2002 9:45 PM Subject: Re: [JAVA3D] Again on "Geometry looks transparent" Your program compiles only if I remove the line import com.sun.j3d.utils.*, Including objRoot.compile() both ball and arm are visible, the output and your code are attached. Alejandro -----Original Message----- From: Discussion list for Java 3D API [mailto:JAVA3D-INTEREST@;JAVA.SUN.COM]On Behalf Of Mingtian Ni Sent: Monday, October 28, 2002 8:58 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Again on "Geometry looks transparent" Hi all, To continue with this talk, I wrote a j3d program which is much simpler than the previous "J3DAxis.java". I attached the program "BallCylinder.java" with this email. It compiles and runs directly. As its name says, this program creates a ball and cylinder. Also OrbitBehavior is added for convenience. When I played with it, I found 2 interesting phenomina: 1. The ouput was different when compiled with jdk1.4 or jdk1.3. 2. If I compiled the scenegraph, the cylinder looked transparent. If I don't compile, the ball looked transparent. I strongly suspect that it is a java3d bug. I hope I am wrong. Thanks. Mingtian =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".