Ouch :)

Please put on your flame retardent suit and hunker down.

Dave

----- Original Message -----
From: "Alejandro Allievi" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 28, 2002 9:45 PM
Subject: Re: [JAVA3D] Again on "Geometry looks transparent"


Your program compiles only if I remove the line
import com.sun.j3d.utils.*,

Including objRoot.compile() both ball and arm
are visible, the output and your code are attached.

Alejandro

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:JAVA3D-INTEREST@;JAVA.SUN.COM]On Behalf Of Mingtian Ni
Sent: Monday, October 28, 2002 8:58 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Again on "Geometry looks transparent"


Hi all,
To continue with this talk, I wrote a j3d program which is much simpler
than the
previous "J3DAxis.java". I attached the program "BallCylinder.java" with
this email. It compiles and runs directly. As its name says, this program
creates a ball and cylinder. Also OrbitBehavior is added for convenience.
When I played with it, I found 2 interesting phenomina:
1. The ouput was different when compiled with jdk1.4 or jdk1.3.
2. If I compiled the scenegraph, the cylinder looked transparent. If I
don't compile, the ball looked transparent.

I strongly suspect that it is a java3d bug. I hope I am wrong.

Thanks.


Mingtian

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