Hi !!

I could reproduce your bug. The green ball is always visible doesnot matter
the position it is.
I could fix it, but I am not sure how it will impact your application.
I just comment out some lines of your view:


  View view = universe.getViewer().getView();
 // view.setFrontClipPolicy(View.VIRTUAL_EYE);
 // view.setBackClipPolicy(View.VIRTUAL_EYE);
  view.setBackClipDistance(4 * (m_viewWidth + m_viewHeight + m_viewDepth));
 // view.setFrontClipDistance(1.0e-5);

I am using J3D 1.3 D3D on Win2k/Savage4

Alessandro


----- Original Message -----
From: "Mingtian Ni" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 29, 2002 12:23 AM
Subject: Re: [JAVA3D] Again on "Geometry looks transparent"


> The outputs looks right. Please rotate the scenegraph such that
> the ball and the cylinder overlay from you point of view. Then
> you will see one them looks transparent!
> Sorry for any confusing in the previous explanation.
>
> Thanks
>
> Mingtian
>
> On Mon, 28 Oct 2002, Alejandro Allievi wrote:
>
> > Your program compiles only if I remove the line
> > import com.sun.j3d.utils.*,
> >
> > Including objRoot.compile() both ball and arm
> > are visible, the output and your code are attached.
> >
> > Alejandro
> >
> > -----Original Message-----
> > From: Discussion list for Java 3D API
> > [mailto:JAVA3D-INTEREST@;JAVA.SUN.COM]On Behalf Of Mingtian Ni
> > Sent: Monday, October 28, 2002 8:58 PM
> > To: [EMAIL PROTECTED]
> > Subject: [JAVA3D] Again on "Geometry looks transparent"
> >
> >
> > Hi all,
> > To continue with this talk, I wrote a j3d program which is much simpler
> > than the
> > previous "J3DAxis.java". I attached the program "BallCylinder.java" with
> > this email. It compiles and runs directly. As its name says, this
program
> > creates a ball and cylinder. Also OrbitBehavior is added for
convenience.
> > When I played with it, I found 2 interesting phenomina:
> > 1. The ouput was different when compiled with jdk1.4 or jdk1.3.
> > 2. If I compiled the scenegraph, the cylinder looked transparent. If I
> > don't compile, the ball looked transparent.
> >
> > I strongly suspect that it is a java3d bug. I hope I am wrong.
> >
> > Thanks.
> >
> >
> > Mingtian
> >
> >
> >
>
>
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