Hi, I am working on something that requires collision detection techniques... i have a cuboid object in its rospathinterpolation and there is another cuboid in the universe with which i m detecting the collision. if only these two objects are there in the universe then the collision detection seems to be fine..but if i place more objects like walls to enclose these..then collision detection is failing.. i have given a default bouding of (0,0,0), 100.
Can anyone help me out with this.. thanks in adavance ram __________________________________________________ Do you Yahoo!? HotJobs - Search new jobs daily now http://hotjobs.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
