Hi,

I am working on something that requires collision
detection techniques...
i have a cuboid object in its rospathinterpolation and
there is another cuboid in the universe with which i m
detecting the collision. if only these two objects are
there in the universe then the collision detection
seems to be fine..but if i place more objects like
walls to enclose these..then collision detection is
failing..
i have given a default bouding of (0,0,0), 100.

Can anyone help me out with this..

thanks in adavance
ram

__________________________________________________
Do you Yahoo!?
HotJobs - Search new jobs daily now
http://hotjobs.yahoo.com/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to