Hi,

I am not sure I realy understand your question, but, if you wish to convert a nodes 
location from local coordinates to world
coordinates you need to use the getLocalToVWorld() method of the node in question. 
This will give you the transform required to
convert that nodes local coordinates to world coordinates.

Cheers,

Brad

"Weber, Derek" wrote:
>
> Hi all,
>
> Given a Node in Java3D 1.3, can I find its location in 3D space with respect to its 
>Locale's origin?
>
> Basically I want to create a scenegraph of shapes arranged by a layout algorithm, 
>and then create lines between some of the shapes. What I was going to do was to lay 
>out the shapes initially, then do a second pass creating lines with end points being 
>the locations of pairs of the shapes. I want to know if I can easily find the shapes' 
>locations.
>
> Thanks for your help.
>
> PS Sorry if this is a newbie question, I haven't found the archives for this mailing 
>list to search yet. Are they available anywhere?
>
> ============================================================
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