on 11/29/02 10:48, Artur Biesiadowski at [EMAIL PROTECTED] wrote:
> Please note that there is no correct solution for generic problem. Two
> triangles can intersect - no way of arranging them will get you really
> correct effect - you would need to split triangles into smaller polygons
> and only then draw them in correct order.

This *is* the correct solution. It's called the Newell-Newell-Sancha
algorithm, and in an ideal world would be implemented by the renderer.
Published about thirty years ago, but I think it never got implemented
anywhere besides somebody's homework.
--
Give a man a fish and he will eat for a day.  Teach him how to fish, and he
will sit in a boat and drink beer all day.
Dr. Julian "a tribble took it" Gomez ** http://www.polished-pixels.com

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