RWGRAY wrote:
I did a test program and found that if the Link is pointing to null (no
SharedGroup) when the scene becomes live, then I get the error. If I create
a dummy SharedGroup and setSharedGroup() before I make it live, then I don't
get the error.
The test program is attached.
Bug 4794382 -
NullPointerException if SharedGroup not set in Link under SwitchGroup
is filed for this. Which has a workaround as recommend by you.
Thanks for your bug report.
- Kelvin
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