Jeremy Booth wrote:

~  I've been looking at reducing my FPS to allow the CPU to handle other
work,
like updating transforms from k/b and joystick inputs, I saw the method
on View called setMinimumFrameCycleTime and thought it was ideal, i have tried
setting
Yes. This looks like it is a problem. We had issues with Java3D hanging
when we did a setCoordinate() call. According to Kelvin this will be
fixed in 1.3.1.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                              - Greg Bear, Slant
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