Hi forum,
 
Does it is equivalent to remove it from the scene, when I call detach() of a BranchGroup object? In other words,
 
BranchGroup obj  = new BranchGroup();
obj.setCapability( BranchGroup.ALLOW_DETACH );
objRoot.addChild( obj );
 
and in the run time,
 
obj.detach();
//equivalent to objRoot.remove( obj );??
 
Thanks in advance,
 
Greg

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