Hi forum,
Does it is equivalent to remove it from the
scene, when I call detach() of a BranchGroup object? In other
words,
BranchGroup obj = new
BranchGroup();
obj.setCapability( BranchGroup.ALLOW_DETACH
);
objRoot.addChild( obj );
and in the run time,
obj.detach();
//equivalent to objRoot.remove( obj
);??
Thanks in advance,
Greg
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