> So if anyone found bug in v1.3.1 beta1 please send us test case ASAP > before the final release. > - Kelvin
Kelvin, I am working on some TextureCubeMap demos, and on my GForce2MX I found the following issues: * OpenGL: The textures looks highly distorced, but with DirectX runs beatifully; * but on DirectX appears the last pixel line in one of the textures seens corrupted, i.e, a ugly colored line appears. I used several 2^n textures sizes, w/o sucess. I tested several video driver versions but both issues above always appears. I also have a nealy equal OpenGL demo by NVidia (Bubble), and this one runs fine. my system is : AMD Duron 1.1GHz 384Ram GForce2MX 400 64MB PCI Windows 98SE Java 1.4.1 & 1.3.1_04 Java3D 1.3 DirectX & OpenGL DirectX 8.1a tested video card drivers : Detonator 30.82/40.72/41.09 Alessandro _______________________________________________________________________ Busca Yahoo! O melhor lugar para encontrar tudo o que voc� procura na Internet http://br.busca.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
