Alessandro Borges wrote:

So if anyone found bug in v1.3.1 beta1 please send us test case ASAP
before the final release.
- Kelvin


Kelvin,
I am working on some TextureCubeMap demos, and on my GForce2MX I found the
following issues:

* OpenGL: The textures looks highly distorced, but with DirectX runs
beatifully;
* but on DirectX appears the last pixel line in one of the textures seens
corrupted, i.e, a ugly colored line appears.
I used several 2^n textures sizes, w/o sucess.

I tested several video driver versions but both issues above always appears.
I also have a nealy equal OpenGL demo by NVidia (Bubble), and this one runs
fine.

my system is :
AMD Duron 1.1GHz 384Ram
GForce2MX 400 64MB PCI
Windows 98SE
Java 1.4.1 & 1.3.1_04
Java3D 1.3 DirectX & OpenGL
DirectX 8.1a
tested video card drivers : Detonator 30.82/40.72/41.09

Alessandro



Looks like a bug, please send us a test case.

Thanks.

- Kelvin
---------------
Java 3D Team
Sun Microsystems Inc.

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