Hi Paul, Sigh, I feel a bit quick on the trigger on this one.
If seems I had the url (after the host/dns portion) capitalized where it shouldn't have been. Thanks for help. dwd ----- Original Message ----- From: "P. Flavin" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, January 13, 2003 11:37 AM Subject: Re: [JAVA3D] Java 3D API Jump Start > Donald Day wrote: > > > > I recently purchased the book titled > > > > 'Java 3D API Jump Start' (Walsh,Gehringer). > > > > In the book a URL is referenced that is claimed > > to have material mentioned in the text. > > > > Nav.ing to the URL > > > > "web3dbooks.com/Java......." > > > > results in a redirection to Amazon.com. ... > > > > I was hoping for just a bit more expected 'content' :^) > > > > Some URL are below, but also see this web page > which includes additional URLs to Selman's Book > and Sun Java3d FlyThru Demo and the Sun VRML Loaders: > > With the Sun VRML Loaders you can load & View VRML > with "Picking", view the SceneGraph, and animated > Web3d.org's H-Anim Avatars with Gesture Animations > in a browser on Windows and Linux: > > Java3d & VRML: Sun's FlyThru, Selman's Picking with Java3d > ---------------------------------------------------------- > http://www.frontiernet.net/~imaging/games_with_java3d.html > > > | Web3d's H-Anim & Java combine, in a new book (sort of) ... > | > | A new Java3d book has a Human model, it's pseudo H-Anim, > | which is both good news & bad news. > | > | It's good that Web3d's H-Anim is being featured in > | another book, but we've been Aaron Walsh -ed again, > | it's inferior to established methods: > | > | You can see a picture of it here (with the older, better method): > | > | "Java 3d Jump Start" Screen Capture of H-Anim "Human" Example > | -------------------------------------------------------------- > http://www.frontiernet.net/~imaging/java3d_H-Anim.gif > http://www.frontiernet.net/~imaging/java3d_and_vrml.html > | > | ( and see, copy & try some of the VRML files ): > http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/ > http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/nancy_H-Anim_x3d.w rl > | > | The smaller all-red 'Cylinder Man' is the example from the book, > | the familiar 'Gesturing Avatar' Nancy (walking) is for comparision; > | it is a proper, VRML based H-Anim Avatar loaded & animated with > | the Web3d VRML Loaders developed & donated by Sun, and Java3d. > | > | > | New book: " Java 3D API Jump-Start " (with flawed H-Anim example) > ----------====================== > http://web3dbooks.com/java3d/jumpstart/welcome.html > | > | Source Code Examples (including H-Anim "Human" pictured above) > |--------------------- > http://web3dbooks.com/java3d/jumpstart/J3DJumpStart.zip > http://web3dbooks.com/java3d/jumpstart/Human.html > http://web3dbooks.com/java3d/jumpstart/Java3DExplorer.html > http://web3dbooks.com/java3d/jumpstart > | > | The Human model demonstrated in the book allows you > | to move the arms, but it's not as fully featured as these: > | > | "H-Anim Avatars Animated with Java: YOU CONTROL" > | ------------------------------------------------ > http://www.frontiernet.net/~imaging/H-Anim_Avatars.html > | * includes Chess Player: > | > | *** he MOVES chess pieces, you click on the board. > | *** dials control & reflect his movements (shoulder & elbow) > | *** works on: Windows, Linux, Macintosh ( __ The Web __ ) > | > | "VRML Loaders for Java3d from Sun: Animate H-Anim Avatars" > | ------------------------------ make "mov"-ies too ! with JMF > http://www.frontiernet.net/~imaging/java3d_and_vrml.html > | > | Gait Analysis Model with Motion Capture Data (pure Java) > |---------------------------------------------------------- > http://www.frontiernet.net/~imaging/character_animation.html > | > | > | "People Poser of H-Anim Avatars ( VRML plug-in required ) > | ------------------------------- VRML EAI : plug-in + Java. > http://www.frontiernet.net/~imaging/HAnimPoser.html > | > | * Load, View, Pose multiple H-Anim Avatars (sequentially) > | > | "Core Web3d" 'H-Anim example by Bernie Roehl, October 1999: > | ------------ Aaron Walsh's other H-Anim, also inferior: > http://www.coreweb3d.com/code/15/ > | > http://www.coreweb3d.com/code/15/Listing%2015.1%20VView%20(Example%203).java > | > http://www.coreweb3d.com/code/15/Listing%2015.3%20VView%20%20(Example%204).j ava > | > | > | H-Anim and MPEG-4 are dependendent on > | implementing technologies, of which Java3d > | is one of the best available to us and both > | H-Anim and MPEG-4 have been held back > | by misperceptions, false statements, and > | unethical conduct. > | > | The VRML Loaders from Sun provided > | > | the highest level of functionality for > | loading VRML files into Java3d ... > | > | -- and still do -- > | > | ~~ please ~~ correct me ... if any other > | VRML loader is more capable for loading > | VRML into Java3d and rendering it with > | animation. > | http://www.web3d.org/WorkingGroups/web3d-mpeg/hypermail/2001/0159.html > http://archives.java.sun.com/cgi-bin/wa?A2=ind0107&L=java3d-interest&P=30298 > http://www.vrml.org/WorkingGroups/h-anim/hypermail/2001/0195.html > | > | > | False statements and unethical conduct by people > | receiving federal funds have hurt and continue to hurt > | those of us studying, developing, researching, and > | working on human animation on the web ( and elsewhere ) > | with Java and Web3d's VRML standard: > | > https://www.fastlane.nsf.gov/servlet/showaward?award=9809209 > | > | > | > | This is a lie, and it hurts Web3d, Java3d, and students in the US: > | > | > > | > Hey, what sort of crack are you on? > | > > | > That codebase didn't even support > protos let alone H-anim. > | > > | > > | > -- Justin Couch > | > http://www.vrml.org/WorkingGroups/h-anim/hypermail/2001/0197.html > http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0197.html > | > | > | - - - - - - - - > | > | I would like to thank Sun for developing and donating > | the VRML Loaders to Web3d, and in particular thank two > | of the Sun engineers: Rick Goldberg & Doug Gehringer > | who wrote most of the code (from what I see in the files), > | I've been using the VRML Loaders for Java3d since the 1900's > | and have enjoyed using them, and learned from the experience. > | > | Web3d's VRML and H-Anim are open standards, and both > | Web3d and Java have large, relatively friendly, > | active developer communities ... publishers should > | take advantage of that fact, and when developing new books > | they should reach out to the developer community and seek > | our help: > | > | that would lead to better books than Walsh's "Core Web3d" > | book which has serious errors: we need & deserve better books. > | > http://archives.java.sun.com/cgi-bin/wa?A2=ind0108&L=java3d-interest&P=R6891 4 > > > -- Paul, Java Developer & Web Animator. > -------------------------------------------- "Imaging the Imagined: > Modeling with Math & a Keyboard" > > > > Donald Day wrote: > > > > I recently purchased the book titled > > > > 'Java 3D API Jump Start' (Walsh,Gehringer). > > > > In the book a URL is referenced that is claimed > > to have material mentioned in the text. > > > > Nav.ing to the URL > > > > "web3dbooks.com/Java......." > > > > results in a redirection to Amazon.com. ... > > > > I was hoping for just a bit more expected 'content' :^) > > > > > > Does anyone know where this URL has moved to? ... > > > > Thanks > > > > Donald Day > > [EMAIL PROTECTED] > > > > -- Paul, Java Developer & Web Animator > ----------------------------------------------------- > "Imaging the Imagined: Modeling with Math & a Keyboard" > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".