hi all!

as far as i know the viewfrustum represents, after invoking
viewingPlatformMoved(), the frustum for the *last* rendered frame.

i've noticed that there is a method called manualPlatformMove().
from the docs i see that this can be used to reorient the frustum.

i'm doing the following:
in a behavior which wakes up on a specified time i have modified my
viewtransform so that it represents the new view position for the next
frame.

now, how can i modify the frustum that it represents the newly created
viewtransform, that i can do propper clipping with no framedelay?

thnx in advance,
holger

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